Explore my game development journey, mechanics, and C# logic.
A fast-paced platformer developed using Unity and C# following a structured 20-day development plan. Focused on core game logic and player movement mechanics.
This is an arcade-style 2D racing game developed using Python and the Pygame library. The game features an intelligent enemy system where the opponent cars use basic AI logic to track and follow the player, increasing the difficulty as the score rises.
FoxRunner is a fast-paced platformer developed using Unity and C#. Built within a structured 20-day development plan, it features smooth player movement, dynamic physics, and engaging level design.